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Showing posts with the label Pyopengl

Texture Wrapping An Entire Sphere In Pyopengl

I copied the corrected code here to apply my own texture from a solar imaging dataset onto an OpenG… Read more Texture Wrapping An Entire Sphere In Pyopengl

Efficiency Of Display Lists In Opengl With Python?

I have been teaching myself OpenGL programming using the Python wrapper PyOpenGL, and am now worki… Read more Efficiency Of Display Lists In Opengl With Python?

How Can I Rotate Multiple Quads Separately? (pygame, Pyopengl)

I'd like to rotate my quads roughly around they own axis. My first thought was to use glPushMat… Read more How Can I Rotate Multiple Quads Separately? (pygame, Pyopengl)

.off Files On Python

I've been practicing with Python and PyOpenGL, but I can't seem to open .OFF files (Object … Read more .off Files On Python

How To Test If A 2d Point In Pygame Screen Is Part Of A 3d Object In PyOpenGL?

I am making a game (RPG) in PyOpenGL which I have a crosshair. I want to check if a 3d object is in… Read more How To Test If A 2d Point In Pygame Screen Is Part Of A 3d Object In PyOpenGL?